Kickstand develops tools and techniques to revolutionize all aspects of animation production. As artists and programmers with experience in animated feature film, TV, and games, our mission is to advance the art of animation through technology. StretchMesh is a new paradigm for surface deformation. By using a fast algorithm for relational vertex knowledge, smooth character deformations can be created quickly and with superior results over existing techniques. StretchMesh is implemented as a standard Maya deformer to work seamlessly with and enhance existing work flows.
StretchMesh (32 or 64 bit) is available for Autodesk Maya versions 2008, 2009 and 2010 on Windows, Linux, and Mac OS. Please note that the latest release of StretchMesh for Maya 8.0 or 8.5 is currently not available and that MacOS builds are for OSX 10.5 - contact us if you are interested in a build for OSX 10.4 or 10.6. Seats are defined by your computer's network card MAC address and this information will be required to generate a license. Floating licenses are also available.
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Digital Tutors Introduction To Animation In Maya (2014)
Digital Tutors Introduction To Animation In Maya (2014) | 1.32 GBIn this set of Maya animation tutorials we will learn the intuitive and fun animation tools of Maya. We'll learn everything from how to setup animation preferences and create key frames, to ... Читать