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Dover Studios - Maya NURBS Modeling 2nd Edition


Dover Studios - Maya NURBS Modeling 2nd Edition | 754MB | English

If you want to learn how to use Maya’s NURBS modeling tools for animation, visual effects, and games, this DVD is for you!
This edition has been revised and expanded to include: creating boundary surfaces, sculpting with Maya Artisan, understanding UV surface coordinates, and much more!Visual effects artists, Andrew Hazelden and Russell Hazelden, provide numerous tips for efficient modeling, including: how to keep objects organized using the layer editor, how to create accurate scale models using reference images, and countless time saving keyboard shortcuts.
All of the modeling techniques are then put to use in the final exercise which is creating an antique lantern using NURBS curves and surfaces. No steps are left out and every detail is explained, with easy to follow step-by-step instructions.

NURBS Curves

* NURBS Primitives
* Curve Components
* Curve Degree
* Curve Parameterization
* CV Curve Tool
* EP Curve Tool
* Reverse Curve Direction
* Inserting Knots
* Removing Knots
* Curve Primitives
* Pencil Curve Tool
* Smooth Curve Tool
* Creating Text
* Arc Tools
* Importing Vector Artwork
* Open and Closed Curves
* Detaching Curves
* Cut and Attach Curve Tools
* Setting up the Grid
* Snapping tools

NURBS Surfaces

* Revolved Surfaces
* Extruded Surfaces
* Lofted Surfaces
* Planar Surfaces
* Bevel Plus
* Boundary Surfaces
* UV Surface Coordinates
* Editing Surface Components
* Surface Parameterization
* Rebuilding Surfaces
* Duplicating Surfaces
* Construction History
* Sculpting with Maya Artisan

Modeling a Lantern

* Creating a Project
* Modeling with a Reference Image
* Setting up Layers
* Drawing Curves
* Building Surfaces
* Adjusting Surface Tessellation
* Producing a Test Render






texturing in maya tutorials

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Дата: 9-03-2010, 13:45, Добавил: Asmodeusken, Раздел: Уроки



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