Digital Tutors - Getting Started with Oceans in Maya English | VP6F 782x646 | MP3 96 Kbps | 382 MB Genre: eLearning
n this series of lessons we'll learn how to begin Maya's powerful Ocean features. Using Maya Oceans, we'll be able to achieve quality results within a matter of minutes.
We'll begin this project by learning the basics of creating a Maya Ocean and what it is actually made of. We'll then learn about attributes we need to set early in the project. Then we'll learn how to control the noisiness of waves and their length. After that, we'll create line graphs to change each wave's height, turbulence and peak. We'll finish by adding foam and editing the color information of the shader. Lesson Outline(11 lessons)
1. Introduction and Project Overview 2. Getting Started with Oceans 3. Ocean Shader: Ocean Attributes 4. Ocean Shader: Num Frequency 5. Ocean Shader: Wave height 6. Ocean Shader: Wave Turbulence 7. Ocean Shader: Wave Peaking 8. Ocean Shader: Foam 9. Ocean Shader: Bump Blur, Horizon Filter 10. Ocean Shader: Color 11. Advanced Controls - Wind Direction
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